What positional accuracy (ie, arc seconds) is necessary to view Saturn, Uranus, beyond? Lily Bowen, Rex, and ED-E. The player can have one humanoid and one non-humanoid companion (Rex or ED-E) in their party at a time . 10 Things We Noticed in Zelda Tears of the Kingdom - Video Feature, Resident Evil 4 Remake: The Mercenaries Mode - Leon S Rank Gameplay, Indiana Jones and the Dial of Destiny - Official Trailer 2 | Star Wars Celebration 2023, Moon Mystery - Official Kickstarter Trailer, Resident Evil 4 Clockwork Castellan Locations. As of a patch some time ago, companions' weapons degrade per attack at the same rate as the Courier's. Armor degrades based on damage taken. We give the updated Mercenaries mode in Resident Evil 4 Remake a spin in this S-Rank gameplay clip, featuring Leon. So Nerve grants a total bonus of +50% damage and damage threshold to companions with 10 Charisma and only +5% to both at 1 Charisma. Companions - Fallout: New Vegas Wiki Guide - IGN AmenoLT (Topic Creator) 11 years ago #3. 2 things must happen before the companion will switch to the selected weapon you have given to it. unfortunately when i equiped it to her she pulled it out, then when we got into combat went back to her default 10mm :(. Parabolic, suborbital and ballistic trajectories all follow elliptic paths. You're browsing the GameFAQs Message Boards as a guest. For settlers things work slightly differently than with companions. Magical companion ammo (Fallout: New Vegas) -removed world placement of companion ammo source. It's normally $20, but on Steam New Vegas goes on sale multiple times. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. As I said in the post the comment was made on, I suspected that this was possible, but couldn't prove it. Alternatively treating them with stimpaks very quickly after they are poisoned will prevent their health from becoming negative and actually heal them instead of killing them. It originally had . What is Wario dropping at the end of Super Mario Land 2 and why? You may need to completely dismiss the follower from your party. My cousin was one of the companions and he just wouldn't stfu about how much ammo he was burning through. Confused about it, the Vault didn't help me. After that, hardcore mode can be turned back on. ], Guards not equipping the items I give them. It's been a while since I played, but I don't think followers ever used ammo. This mod allows permanent teammates and temporary followers to use most weapons with unlimited ammo (scripted refill). Companions are only essential while recruited, which means they can be killed both before they are recruited and after told to leave. Looks like i really need to make a full Legion playthrough. I believe that you can you a weapon that uses the same ammunition and the ammunition perk still applies hope it helps. Copyright 2023 Robin Scott. Settlers still require ammo to use a gun but it doesn't seem to get consumed when they fire. Some people are proof that G-d exists; evolution would have prevented them. There is a way to get all 6 humanoid companions - check. One does not need to have their companions actively following to gain their perks; they can be told to wait. By clicking Accept all cookies, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy. Mysteriously, the Courier will have it. Skeever taught it to me From what ive seen of my nephew playing, ammo for companions doesnt matter. (reference begins at 9:11:11), Do Not Sell or Share My Personal Information, Acquiring companions is necessary for the, Permanent companions are controlled via the. They also have more action points than you do. When the companions wear armor , does the armor wear off after time ? Companions will refuse to wear or even carry faction-specific apparel, except apparel corresponding to their own faction. 5 Followers have Magical Companion Ammo for their default guns, but if you want them to use any other weapons, you'll need to supply them with ammo. Why did DOS-based Windows require HIMEM.SYS to boot? How do i give my companion a different weapon (gun) So i have rex and cass currently, everytime i try to put a perfect condition weapon in cass' inventory she would still use the caravan shotgun, is there a specific weapon type i have to give her or smth? The best answers are voted up and rise to the top, Not the answer you're looking for? I'm going to try that tomorrow. Magical companion ammo is a special ammunition type that companions with ranged weaponry use when no regular ammunition is currently within their inventory. Companions will use the highest DAM weapon that they have ammo for, and if they don't have any, they revert to their default weapon. Macready uses ammo supply differently when equipped in power armor, Equipping clothes with other commands won't equip the clothes. Set Target. @DCShannon so you are saying that you believe that settlers do not use ammo? If I give them an upgraded pipe auto pistol or pipe rifle will they now need bullets? Is there a generic term for these trajectories? @DCShannon I'll have to keep a closer eye on them to see. I certainly was a little thrown in the newer games when it came up. How do you get companions to switch weapons?? - GameSpot End of information based on bugged content, Q&A session with Josh Sawyer during a live charity stream. Unlike permanent companions, temporary companions do not use the companion wheel, do not heal automatically, and with the exception of Deputy Beagle, do not have an option to exchange equipment. Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. Watch the Indiana Jones and the Dial of Destiny trailer for the upcoming Indiana Jones movie, opening in theaters on June 30, 2023.Harrison Ford returns as the legendary hero archaeologist in the highly anticipated fifth installment in the iconic Indiana Jones movie franchise. Log in to view your list of favourite games. Do companions need ammo? : Fallout: New Vegas oh that is cool thanks. As noted in previous answers, companions do use ammo for their equipped weapon, other than their default. After reacquiring them later on, if their health has not been replenished, have them engage in combat with an enemy (preferably weak and non-poisonous, to be safe). You will need to seek permission from, You can upload this file to other sites but you must credit me as the creator of the file, You are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me, You can convert this file to work with other games as long as you credit me as the creator of the file, You are allowed to use the assets in this file without permission or crediting me, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You must get permission to earn Donation Points for your mods if they use my assets. The poison will cause your companion to go unconscious a few times, but the poison will eventually wear off. fallout new vegas - Do followers use ammo for a new gun? - Arqade Better yet do you know of a list that shows all the companions and shows what guns they can use. tell your cousin to stop using the pew pew, and be a man and use a recharging pistol. not with their companion weapon well they use companion ammo that has limitless supply. In. Learn more about Stack Overflow the company, and our products. Generic Doubly-Linked-Lists C implementation. Finally, weapons given to companions do not lose durability unless hit directly by enemies, therefore high-damage and high-degradation ammunition types are usually preferable unless said ammunition grants the enemy x2-3 damage threshold multiplier. If the null hypothesis is never really true, is there a point to using a statistical test without a priori power analysis? Well, i'll go ahead and make a sweeping generalization and defend it with a strawman. Connect and share knowledge within a single location that is structured and easy to search. I'm curious if you've noticed them run out of ammo with other guns. Companions Infinite Ammo at Fallout New Vegas - mods and community Forged in Gods very flames! This can be performed even during combat. Sometimes when entering a casino, your companion will lose their weapons, and upon leaving, they will still not have their weapons. This Indiana Jones 5 trailer was revealed during Star Wars Celebration 2023. Which was the first Sci-Fi story to predict obnoxious "robo calls"? Giving invalid faction apparel to a companion will result in that companion immediately dropping the item (see Bugs for errors that occur with this); it is not returned, but must be picked up from the ground. A player character with a starting Charisma of 1 can boost their companion's nerve to the maximum by use of an Empathy Synthesizer, Intense Training, Party Time Mentats (+5), high Survival (so that alcohol adds +3 Charisma), or stacking moonshine with another type of alcohol. Or the .38 ammo type at least (due to beginning with a pipe pistol)? Will companions/settlers still run out of ammo if I give them a matching gun? Which language's style guidelines should be used when writing code that is supposed to be called from another language? Every permanent companion has their own quest, either side or unmarked. and our Install hundreds of mods with the click of a button. ALL RIGHTS RESERVED. Deputy Beagle is a weird exception. It only takes a minute to sign up. I crafted a much stronger one to give to her hoping she would use it instead of her normal 10mm. Yes, they use ammo. To fix this, tell your companion to wait outside. Where do you find the key for the 2nd floor of the broadcast building at Black Mountain? Do you know any companions that use energy weapons, I'd like to give my gattling laser away. Privacy Policy. All 8 companions have very different styles and back stories, and have very specific personal quests. They can also wear all types of armor and power armor that is not related to a faction, even without having the Power Armor Training perk. @DCShannon Is it a magic gun too? The state of the armor and/or weapon that you give will not decrease when companions equip and use them. The only way to kill a companion outside of console commands and hardcore mode is too serve them up as the replacement for, All companions in the base game initially had a basic concept design made by, Several remaining resources point to the game having at one point allowing the ability to have multiple humanoid companions. Is there a developers area with all items like in fallout 3? All permanent companions have a unique quest line that can be followed in order to "upgrade" them, usually giving them new armor or new perks. Arqade is a question and answer site for passionate videogamers on all platforms. All rights reserved. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files.
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