lost laboratory of kwalish maps

When the devil rolls a 20 on an attack roll with a claw, the target is decapitated. . If those markings are deciphered with a successful DC 12 Intelligence (Investigation) check, the characters can traverse the tunnels in a few hours. The engine housing can be opened with a successful DC 15 Intelligence (Arcana) check or Dexterity check made with thieves tools or tinkers 23 Lost Laboratory of Kwalish | TM & 2018 Wizards.tools. If still active, the krakens tentacles work to defend while searching the garage reveals the remains of its engine. We typically play stuff for the Adventurers League, but I really like to support Extra Life modules when I can. The Cartophiles maps and notes guide the characters 1625 Kwalish did not perish on his expedition. Across the room, a mind flayerHundreds of baubles have been set throughout the appears trapped inside a glass tank.tableau of the city streets. 44Monodrone Mind Flayer Arcanist Medium construct, lawful neutral Medium aberration, lawful evil Armor Class 15 (natural armor) Hit Points 5 (1d8 + 1) Armor Class 15 (breastplate) Speed 30 ft., fly 30 ft. Hit Points 71 (13d8 + 13) STR DEX CON INT WIS CHA Speed 30 ft. 10 (+0) 13 (+1) 12 (+1) 4 (3) 10 (+0) 5 (3) Senses truesight 120 ft., passive Perception 10 STR DEX CON INT WIS CHA Languages Modron 11 (+0) 12 (+1) 12 (+1) 19 (+4) 17 (+3) 17 (+3) Challenge 1/8 (25 XP) Saving Throws Int +7, Wis +6, Cha +6 Axiomatic Mind. on the check depending on how the other galeb 4 A galeb duhr serves as a kind of door between duhr was treated. 4Ctenmiirs coffin has a speed of 30 feet and a climbing Garret Levistusson speed of 10 feet, and protects the vampire from sunlight even as it prevents him from escaping his servitude. the familiars Javelin. The completed laboratory of the Kvalis Lost Laboratory, Kvalish, explores an alternative expedition to the Barrier Peaks. The froghemoth can breathe air and water. Levistusson Gearbox LN monodrone A simple and kindly monodrone modron, Gearbox has been sent as an agent of Mechanus to investigate Kwalishs works and experiments. Large rings seemingly crafted in the same wayscrubbing flagstones, and other mundane activities. With a slightly crazy warlock that was willing to sacrifice part of himself to the sphinx (- Int), tried to join the monks (until the party stopped him) and let Kwalish "borrow" pa. If the creature is allowed to vitrify those victims, the extradimensional gateway is breached and the illusory surroundings are flooded by ooze, with effects as you determine. If the characters develop an especially close relationship to the Cartophile, the gnome might reveal Lost Laboratory of Kwalish | TM & 2018 Wizards. Though anything of value brought tois slain, the bone devil is revealed to be an advanced or found in the monastery is meant for the treasury,rusea war machine of Kwalishs design, piloted by the monks have managed to hide away somea particularly ingenious quasit named Whazzit. While soinformation. Knives and This area is lined with boxlike metal cells, all built of the other implements lie scattered about, razor sharp and same strange materials seen elsewhere in the monastery. The sphinx can take 3 legendary actions, choosing from the options below. To Kennedy ODay, for On behalf of the entire Dungeons & Dragons team, we playing one of her first games of D&D next to Bart at the sincerely thank you for your contribution to Extra Life 2017 Extra Life livestream in the Wizards of the Coast and the Childrens Miracle Network Hospitals. His while the bone devil spent the years that followed converting the place into a dark monasteryandstudies of an ancient, crashed planar craft set him on a establishing its own cult. Baubles be still-beating hearts. Medium humanoid (any race), any alignmentInnate Spellcasting (Psionics). Marys biggest secret is that she is actually her cat familiar, polymorphed from human form, and using magic to create and direct the human simulacrum of Mary as a helpful decoy. The treant deals double damage to objectsand structures. However, the brains in this area can only brains in jars and keeps all the floating disks active.speculate on who that brain once belonged to, its state of However, doing so instills Gearbox with a greatermind, and what it controls. Or the captain silvered weapons makes two ranged attacks with its daggers. target, can use its action to detach the stirge.Magic Resistance. Hit: 13 (2d8 + 4) piercing damage plus 17 (5d6) poison damage, and the target must succeed on a DC 14 STR DEX CON INT WIS CHA Constitution saving throw or become poisoned for 1 minute. If Gloine Nathair-Nathair is defeated, the medusa wears a gold necklace (1,200 gp), a pair of gold across from some sort of large glass device hints at the bracers (375 gp each), and ten gem-studded gold rings (50 gp each). He also knows several Gloinethough Ctenmiir will need to first be released. 4650 Kwalish never really existed. Lost Laboratory of Kwalish | TM & 2018 Wizards. A well thought out adventure and a lot of fun. valley to be destroyed, along with any creatures still inside it. This device is O5. His mind, however, can still communicate through various meansclockwork ants forming signals and signs, 27 messages drawn by mechanical hands, consultation Lost Laboratory of Kwalish | TM & 2018 Wizards.with the trapped mind flayer, and so on. Its bludgeoning damage if used with two hands.spellcasting ability is Wisdom (spell save DC 11, +3 to hitwith spell attacks). If you work with the ideaof weapon. 16brain in a jar has been chained to the others to form Negotiating with the Brains. Bottles and canisters Most of the cells are empty, but shouts and a sound of preserving chemicals are heaped up on tables of creatures hammering on locked doors are heard and shelves, many of them leaking or spilled. All have had their faces flayed to 12 Lost Laboratory of Kwalish | TM & 2018 Wizards.make them barely distinguishable from the monks. stones might help guide the characters to them, allowing You might also decide that the cards effects are as the party to gain favor by returning the sphinxs toll toclosely tied to the adventure as they are because they some of those who have paid it. The sphinx makes two claw attacks.Blinding Spittle (Recharge 56). disadvantage.On a failure, the creature cant take reactions until the startof its next turn and rolls a d8 to determine what it does Magic Weapons. Floating hundreds of feet in the air at the center of the Before the characters can attempt any crossing to the valley is a large island of rock. If freed in any event, they can steal a skiff M8. Hit: 5 (1d6 + 2) acid damage. as a secure hideout. (The sprites invisibility extends to the stirges as well while they are mounted.) Actions Bites. shows that some bodies have had part of their flesh 2 A small war machine built at the monastery has been melted away (from encounters with wandering ooze- claimed by three kobolds, which use it to attack any folk). Floating Ferry | Inkarnate - Create Fantasy Maps Online Once contact Creatures. Treat and covered by a dome of glass statuesall facing the ooze as a massive, immobile gelatinous cube with inward, and pressed so tightly together as to leave no these changes: space between them. out. Tomb of the Medusa Creatures. If a serious fight life within the citys dead zone. Subscribe to get the free product of the week! Dock. Hit: 5 (2d4) piercing damage, or 2 (1d4) piercing damage if the swarm has half of its hit points or fewer. If brain number 2 or any three other brains are If the check result is 14 or higher, the characters destroyed or disconnected, the monasterys systemsalso learn that the brains have control over the floating begin to fail over a 24-hour period. As such, you might addgather together if a general alarm is sounded, or to to the ranks of the monks with any number of villainouswitness an audience in the central abbey (area M3). Should I have the three players each prep two characters, or tell them to prep one each at maybe 6th level (or higher)? You can publish your book online for free in a few minutes. bone devil that founded the monastery. The legendary inventor disappeared in the peaks eons ago as it turns out, finding a crashed planar ship and studying its technology to fuel his own experimentsonly now, Kwalishs lost research is desperately needed! They stand in alcovesooze issued forth, driving the kenku from Daoine Gloine or recesses along the towers upper reachesand areand effectively sealing the city away from the rest of crafted in disturbingly lifelike fashion. its magical knowledge. Lost Laboratory of Kwalish (5e) - DriveThruRPG.com In addition, we were honored to include some content designed with Laurence Withey in this adventure. With a successful DC 15 Intelligence (Nature) check, a character recognizes the hearts of three humanoids, a troll, and a dragon. 11 27. Leather Works so-called enlightened ones. Through the technology of the planar craft and Kwalishs experimentation, eachThe planar crafts medical station has been repurposedinto a torture chamber by the Grand Master. Monastery Grounds The Grand Master. Or you could have some of thedungeons deadly features be strange mechanical- No matter what hook brings the characters into themagical devices reminiscent of Kwalishs work. If asked about Kwalish, the Grand Master gladly recounts how it took over the floating Blade of the Medusa. And when Gloine Nathair-Nathair died, have recently wandered into the city hang suspendedthe kenku raised her in undeath to prolong their cult, within the ooze, appearing to be floating in midair.continuing to fill their city with glass statues. Created by Kwalish, this structure is built soThe sphinxs head is also surrounded by a series of that a ferry summoned from the monastery slots into it,mechanical devices that function as Ioun stones, which allowing characters to easily board. They haven't even made it to the monastery yet after 4 5 hour sessions (Between meeting the hirelings, table talk, a stop in an elven druid community for supplies, and the random encounters they have eaten a lot of time). The golem has advantage on savingthrows against spells and other magical effects. Lost Laboratory of Kwalish (5e) features new spells to enrich the game playing atmosphere. A successful DC 13 Intelligenceoriginal bone devil met its demise after Kwalishs exile, (Investigation) check discerns how the buttons andwhen it was drawn into the laboratorys machinery while dials of the furnishings can be worked to access hiddentrying to convert the planar craft into the monastery. 10The gynosphinx appears to have suffered ancient injuries Scaling Options to its head, which have healed and been replaced by This adventure is designed for characters of 5th to 10th level.

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lost laboratory of kwalish maps